Write the app once. Run it on Linux, Windows, macOS and Android. Same graphics engine, no extra platform SDKs to buy or install.
A C/C++ SDK: Vulkan graphics, its own runtime, one toolchain. Linux, Windows, macOS, Android — one project.
Firmware for kiosks and operator panels. Native UI on the screen, updates over the air, no engine royalties.
A node editor in the browser. Draw a graph, wire it, run it.
An AI-native builder of games and simulations. Describe the task in words — AI assembles the model, you review and roll it back.